How to release a game on Steam: a plain checklist for indies
How to release an indie game on Steam, step by step: the Steam Direct fee, when to open the store page, wishlists, builds and depots, review, and launch day.
by Felicity Marrable
System
Game jams, scope, store pages, trailers and getting a game into players' hands.
How to release an indie game on Steam, step by step: the Steam Direct fee, when to open the store page, wishlists, builds and depots, review, and launch day.
by Felicity Marrable
How to scope a game jam entry you can actually finish: an hour-by-hour plan, what to cut first, the order to polish in, and how to submit without panic.
by Felicity Marrable
How to ship a Rust game to the browser: the wasm32 target, WebGL2 or WebGPU, audio that waits for a click, async asset loading, file size and itch.io uploads.
by Kasimir Lund