Game audio basics for a small 2D game, from sources to code
Game audio basics for small 2D games: where to find sound effects, licences to check, mixing levels, pitch variation, music loops and playing sound in Rust.
by Felicity Marrable
System
Tools, workflow, audio, debugging and the setup around the code.
Game audio basics for small 2D games: where to find sound effects, licences to check, mixing levels, pitch variation, music loops and playing sound in Rust.
by Felicity Marrable