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Comfy Engine
Kasimir Lund

Writer

Kasimir Lund

Kasimir writes about Rust for games: engine internals, ownership patterns that survive a real game loop, and getting builds onto other people's machines. He has been writing small engines for himself since the SDL days and lives in Gothenburg.

· Rust Gamedev

Macroquad vs Bevy for your first 2D game in Rust

Macroquad or Bevy for a first 2D game in Rust? A fair look at API style, compile times, ECS, ecosystem and web export, plus a table to help you pick one.

by Kasimir Lund